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D&D Spell Focus: Sleep
The Level 1 enchantment “Sleep” is one of those spells that everyone “wants” to use and seems like a great idea… but in the 2014 rules, after players hit Level 2 or 3, it was usually the caster that fell flat as opposed to the targets. Mechanically, it has been completely overhauled in the new rules, so let’s see if this classic crowd controller is still a snooze fest or if the fantasy that is a good night’s rest has finally come true.

James Finger
4 days ago5 min read


D&D Spell Focus: Blade Ward and Resistance
There are only two cantrips in the 2024 PHB that hail from the school of Abjuration, and both have had some decent changes from 2014, making them better value for your action economy, but sadly still bearing a fatal flaw, which we’ll examine in a moment. The two spells in question today are Blade Ward and Resistance. As Abjuration spells, both of these cantrips are defensive options, with Blade Ward focusing on physical damage and Resistance on saving throws. Let’s get physic

James Finger
Oct 54 min read


D&D Spell Focus: Create Undead & Animate Dead
D&D is better with friends. But if you can’t get your group organised... again... ever… wouldn’t it be great if you could make new friends who will always be around to play? Well, if you are a Cleric, Warlock or Wizard with a free level 6 spell slot, now you can! Simply ‘’find” the recently deceased bodies of three humanoids, give them some dice, cast “Create Undea…Friends!” and you’ve got 24 hours of fun!

James Finger
Aug 165 min read


D&D Spell Focus: Counterspell
At Level 3 in the School of Abjuration, we find one of the most controversial entries in the Wizard / Sorcerer / Warlock spellbook – Counterspell. This arcane aspect has caused DMs and Players alike no end of grief and heartache in the 2014 rules, but in 2024, the designers flipped the script in a significant way, resulting in numerous gameplay flow-on effects. Make sure you’ve brought the snack bag folks, this one has more corner cases than The Dungeon of the Mad Mage himsel

James Finger
Jul 149 min read


D&D Spell Focus: Blindness/Deafness
This week I wanted to take a peek at an often overlooked Level 2 spell, Blindness/Deafness. This spell has seen some improvements made to it in the 2024 rules but also I feel is one that has a lot more in-game utility than it is given credit for.

James Finger
Jun 85 min read


D&D Spell Focus: Conjure Animals
Today we are conjuring up a forest of fey beasts as we take a dive into the 2014 Druid’s favourite (and every DM’s least favourite) spell, Conjure Animals, and see if the MASSIVE changes in the 2024 rules have nerfed it, or just made the DM’s nightmare worse.

James Finger
May 313 min read


D&D Spell Focus: Acid Splash
An area of effect cantrip?! Yes please! …oh, you’d like to DOUBLE its potential in the new rules, sure, why not? This is ACID SPLASH.

James Finger
May 262 min read


D&D Spell Focus: Cure Wounds
Welcome to the first ever episode of "Spell Focus", where we cast an arcane eye over a D&D 5e spell and see how you can use it at your table. Let’s begin with perhaps the most cast spell ever… Cure Wounds.

James Finger
May 193 min read
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